Model and audio credits
The following free low-poly mesh files are used under Creative Commons Attribution 4.0 International (CC BY 4.0).
- Illuminated Bollard by Polyfork, CC BY 4.0.
- Ornamental Front-Yard Tree by Polyfork, CC BY 4.0.
Original mesh files are preserved. Instances are positioned and scaled to fit the villa walk. The renderer adds shadows.
Polyfork licensing terms. Polyfork does not endorse this project.
Freesound recordings
The acoustic guitar and three effect recordings use CC0 1.0 Universal. The files were excerpted and level-adjusted for this walk.
- GuitarDandCWithLONGERFade.wav by Kevin Boucher (kvgarlic).
- WALKING THROUGH GRASS.wav by trexlasso.
- Clothes Rustling Movement 13_22 by Joao_Janz.
- Landing on grass by onehugeeye.
Existing villa assets
The bunny and bear were generated from the owner's original game sheet with Tripo H3.1 through Higgsfield, with Meshy skeletons and a walking clip. Their direction, plush skin weights, rest-relative motion and materials were corrected locally, including torso-bound rear pelvis/tails. Runtime walking and running cycles are authored on the existing skeletons. Embedded textures are resized for mobile. Actual photographs and the Pretendard font come from the existing homepage. The building is a provisional, photo-inspired reconstruction pending measured plans.